Justin Lange, editor at Projection Lights and Staging News invited Kevin to blog at Pro Lighting Space, Justin’s go to site for professional lighting designers, and lighting technicians. Thanks to Justin, and Pro Lighting Space, I am cross posting Kevin’s blog entries here.
Putting the pieces together
Over the past few weeks, I’ve mentioned, in the abstract, any number of features in Vectorworks. Those mentions were really without application. These are short posts, so they will have to often tease information without context.
When I started this series, I posted this image and discussed Wall Styles.
The truth is that’s not ‘a’ wall. It’s three walls or wall segments, each with a different, but similar Wall Style applied. There is, from left to right, a Straight Wall, a curved wall (with the height adjusted in the same way I made the ramp,here) and a Straight Wall with a stepped top.
The Curved Wall segment also has a Wall Recess into which I’ve placed the Backlit Image.
They all have Wall End Caps, wrapping the textures. So while that simple exhibit may have taken some time to think through, it took very little time to model.
I ‘doodled’ this design entirely in Vectorworks. I have always done thumbnails to sketch out ideas with pencil and paper. Given the prowess of Vectorworks, I can really doodle and thumbnail in the program. I knew how the piece needed to look, I had to work out the proportions. This sketch shows the completed thought process.
There were three Wall Styles, The straight wall at Left is 10′ tall, the Curved Wall is 14′ tall and the right wall, which is stepped started at 8′ tall. The steps brought that wall to its finished height.
Each Wall Component had a texture assigned.
So, once the design was worked out this was quick and easy to model. We’ve already looked at using the Wall Tools to make a ramp, think of the many things that could be modeled using the Wall Tools; Stage faces, Museum Kiosks….
The list goes on.