Yes, we’re unashamedly Vectorworks fans. Every reader probably knows that. The primary reason is, of course, because of the ways that Vectorworks helps us get our work done. That’s coupled with the fact that the Vectorworks community of users is a great crowd.
One of those terrific and talented people is architect and programmer Matt Panzer. Matt is DC based, so if you need an area architect, you can actually visit him. The rest of us can hire Matt for his architectural visualization skills, or buy some or all of his Vectorworks Plug In Objects.
Camera Match is a must have plug-in. Architects who want to show their designs in context with the surrounding area need this tool. Builders and designers who remodel existing structures need Camera Match to see and sell ideas. Theatrical Designers and Artists of all stripes working in public space can make great use of Camera Match.
This makes complete sense for renovation work, seeing a new building adjacent to its soon-to-be neighbors, as well as sculptures in a park or on a plaza, amphitheatres, film location work, gardens and landscaping. The last is endless.
In this case, a small sculpture, originally designed for a desktop, has been enlarged, and to be placed here in a courtyard.
This glass sculpture uses many features of the Deform Tool in Vectorworks 2015, one of the many great ways Vectorworks allows designers to manipulate forms and create great things!
Camera Match is quick and easy to use. Take your photograph, manipulate as you will in a photo editor like Adobe Photoshop, and import as an Image into Vectorworks. Place the Image as an annotation of a Viewport that contains the model, align a reference point, set up the control lines and render!
OK, it’s not quite that simple, but you get the idea. It is easily way simpler than modeling the courtyard and building, plus you get the great atmosphere and textures. I could have even left some of the idle students standing around.
Camera Match includes tools for masking and adding shadows to the Camera Match Renderings.
The reality here is that this took very little time to create and render. If I had snapped a few other angles, I could have very easily seen the sculpture form multiple points of view. If the piece were really to be placed on this site, I could have done numerous studies to determine the best angle for the most viewers.
So, if you’re a Vectorworks user, you really ought to also be a Camera Match user.